"A New York Treasure" --Village Voice

Monthly Archives: December 2014

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Omar Coming

wife

In HD.

I Be Blowin’

keys

Rest in Peace, Bobby. 

[Photo Via: Rolling Stone]

BGS: My Life in the Locker Room

sportswriter

Last week I reprinted this gem by Jennifer Briggs.

I have one of the few jobs where the first thing people ask about is penises. Well, Reggie Jackson was my first. And yes, I was scared. I was 22 years old and the first woman ever to cover sports for the Fort Worth Star-Telegram. Up until then, my assignments had been small-time: high school games and features on father-daughter doubles teams and Hacky Sack demonstrations. But now it was late September, and my editor wanted me to interview Mr. October about what it was like not to make the playoffs.

I’d heard the stories: the tales of women who felt forced to make a stand at the clubhouse door; of the way you’re supposed to never look down at your notepad, or a player might think you’re snagging a glimpse at his crotch; about how you’ve always got to be prepared with a one-liner, even if it means worrying more about snappy comebacks than snappy stories.

Dressed in a pair of virgin white flats, I trudged through the Arlington Stadium tunnel—a conglomeration of dirt and spit and sunflower seeds, caked to the walkway like 10,000-year-old bat guano at Carlsbad Caverns—dreading the task before me. It would be the last day ever for those white shoes—and my first of many covering professional sports.

And there I was at the big red clubhouse door, dented and bashed in anger so many times it conjured up an image of stone-washed hemoglobin. I pushed open the door and gazed into the visitors’ locker room, a big square chamber with locker cubicles lining its perimeter and tables and chairs scattered around the center. I walked over to the only Angel who didn’t yet have on some form of clothing. Mr. October, known to be Mr. Horse’s Heinie on occasion, was watching a college football game in a chair in the middle of it all—naked. I remember being scared because I hadn’t known how the locker room was going to look or smell or who or what I would have to wade through—literally and figuratively—to find this man.

It’s worth your time:

 

 

Afternoon Art

mo mo

Motherwell.

Beat of the Day

SI-110_SPOT-SCAN-RAW-082 002

Dumb Fun on a Monday afternoon:

[Photo Credit: Spot]

Where & When: S2 Game 9

Hello again, welcome back to Where & When! As we return to our regularly scheduled mayhem after the holiday, we adjust our pictures to take a peek into the past and ponder this photo as it unfolds:

Where & When S2 Game 9

A relatively easy one to figure out; obvious clues and all. Perhaps we can find out the name and address of the edifice above, as well as the date this photo was taken, then the first person to correctly deduce both will get a nice barrel of root beer to enjoy throughout the week.  The bonus of course would be to tell us both the history of this building and what, if anything, stands in its place now; that will garner you a sundae of your choice.  All the rest of us will receive a complimentary glass of cold cream soda.

So, you probably know the rules at this point so don’t let us down; enjoy and we’ll see you back in the afternoon.  Cheers!

Photo Credit: Shorpy

It’s Hard Being Hooked

asteroids

I remember Pong and I remember when my Dad’s friend Marty got Atari and had Space Invaders. Then, at least in my memory, I remember Asteroids coming before Pac Man.

Over at the Daily Beast, I curated a story that David Owen wrote for Esquire back in 1981 on the Asteroids craze. It was the first magazine story Owen ever wrote and it holds up:

It’s lunchtime in Manhattan, and the Playland arcade at Forty-seventh Street and Broadway is crowded. Standing shoulder to shoulder with Playland’s traditional clientele of Times Square drifters and truant schoolboys is what appears to be a full-scale assault team from the corporate tower of nearby Rockefeller Center. You can hardly move from one end of the place to the other without grinding your heel on somebody’s wing-tip shoe. Over near the Seventh Avenue entrance, a tall thin man with a briefcase pressed between his knees is hunched over a flashing pinball table called JAMES BOND. At a change station near the center of the room, a portly lawyer type is converting the contents of his wallet into enough quarters to bribe a congressional subcommittee. There are three-piece suits everywhere. But the densest agglomeration of gray wool by far stands at the very front of the arcade by a long bank of thumping, thundering machines, where a veritable legion of young executives is lined up three deep to play Asteroids.

Asteroids, at the moment I am writing, is the most popular coin-operated game—video, pinball, or other—in the United States. It jumped to the number one spot not long ago by out-earning Space Invaders, a simple-minded but wildly successful Japanese import that swept this country after 
creating something close to mass hysteria (not to mention a coin shortage) in Japan. Introduced in December 1979, Asteroids quickly became standard equipment in bars, arcades, and airports all over the country. Tavern owners who had previously been scared away from coin-op games by pinball’s underworld reputation now began to clamor for Asteroids. Atari Inc., the game’s manufacturer, had trouble keeping production in step with demand. There are now sixty thousand Asteroids machines on location worldwide, most of them in the United States and most of them
astonishingly popular. Machines in hot locations have been known to bring in as much as one thousand dollars a week, enough to pay for themselves in a little more than a fortnight. Operators who tend fleets of machines are finding they have to make extra trips to their locations just to empty the coin boxes of the Asteroids machines.

As impressive as the sales and collection figures are, one of the most intriguing facts about Asteroids is not how many people are playing it but which ones. Continuing a trend begun by its immediate predecessors, Asteroids has helped open up the coin-op market to a brand-new clientele: not just chain-smoking teenagers with time on their hands but responsible, well-paid men in their twenties, thirties, forties, and even fifties, who in some cases haven’t seen the inside of an amusement arcade since the days when pinball games had pins. And now these men—these sober minions of the gross national product—are backing out of expense-account lunches and sneaking away from elegant restaurants to play Asteroids.

“I’ve pretty much eliminated lunch as an ongoing part of my daily routine,” says a thirty-four-year-old stockbroker. “I’d rather play than eat. Along about four o’clock my stomach begins to growl, but Asteroids has made me a happy man.”

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"This ain't football. We do this every day."
--Earl Weaver